See our Forge Cleric 5E Guide for tips, rules, and builds. They have the power, the magic, the authoritative voice. In addition, assuming your DM lets you select bonus feats, consider picking up Dragon Fear to turn your breath weapon into a Fear effect. The Oath of Conquest does lend itself to going down the path to darker things. It isn’t enough for these paladins to establish order. When you take the Attack action on your turn, you can make one additional attack as part of that action. Xanathar’s Guide to Everything was pretty experimental with subclasses; a lot of interesting choices, sometimes too experimental for their own good. They are no longer aligned with justice and hope. Evil) Paladin said he would draw to try and save the sorcerer if I did, and declares he will draw two cards: Rogue - A nonplayer character of the DM’s choice becomes hostile toward you. During that 1 minute, these buffs are rather insane. In almost all cases… a +10 will be enough. Stoneskin is either a fantastic spell or useless, depending on the type of campaign your GM runs. Starting at 7th level, you constantly emanate a menacing aura while you’re not incapacitated. It is not enough to merely defeat an enemy in battle. An extremely potent and flavorful option for this crazy strong Oath. If a creature is frightened of you, its speed is reduced to 0 while in the aura, and that creature takes psychic damage equal to half your paladin level if it starts its turn there. Let’s start with defensive spells. to get your enemies Frightened. Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Fear can end an empire. Charisma, to make your Fear spell better, and to boost your DC on Channel Divinity. The Breath Weapon offers an alternative to Cloudkill in those awkward swarm fights, and you won’t be using a spell slot. If you want to discuss contents of this page - this is the easiest way to do it. This might be one of the best immobilizing effects in the game. […]. Strength Above All. A paladin who takes this oath has the tenets of conquest seared on the upper arm. They must crush the forces of chaos. That’s not a bad split of damage for spell slots. It isn’t enough for these paladins to establish order. Oath of Conquest. These knights are often most fiercely resisted by other paladins of this oath, who believe that the hell knights have wandered too far into darkness. When they dedicated themselves to the tenets of this oath, they also were granted access to a set of spells at no cost (they could cast them at any time without having to prepare them in advance). Oath of Conquest Spells Paladin Level Spells 3rd armor of Agathys, command 5th hold person, spiritual weapon 9th bestow curse, fear 13th dominate beast, stoneskin 17th cloudkill, dominate person Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity options. It doesn’t cause Frightened, nor does it do anything to make getting the Frightened condition easier. This may not be surprising. Learn about an interesting option with our Great Old One Warlock 5E Guide! Save my name, email, and website in this browser for the next time I comment. Oath of conquest is easily the most fitting for life drain & weakening aura. View and manage file attachments for this page. 2 Oath Of Conquest. Considering you have 3 swings in a round, that critical chance might come up more often than it seems… And when it happens, oh boy! It isn't enough for these paladins to establish order. The identity of your new enemy isn’t known until the NPC or someone else reveals it. It’s a decent source of damage. Tenets of Conquest. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success. This lets you get a different way to output huge numbers with no resources… Other than a once per day thing, but hey. Starting at 7th level, you constantly emanate a menacing aura while you’re not incapacitated. 3 attacks in a round is always useful, although Paladins tend to use Divine Smite as their primary source of damage. count_vulvagour vorherrschaft's blood-caked, sharp-speared, nihilistic wet dream is truly an 'oath of conquest'. You can use your Channel Divinity to strike with supernatural accuracy. Charisma is incredibly important for this subclass; you need to get your enemies Frightened. Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20. It is really good at attacking people. It’s much better in that you target any creatures you want – so you don’t even friendly fire if you’re allied against a Type that would be commonly turned, like Undead. The Best Router for Multiple Devices | Best Picks + Buyers Guide, The Best Laptops for Day Trading | Best Picks + Buyers Guide, The Best Headphones for Oculus Rift S | Buyers Guide + Top Picks, 5E Classes Guide | The Classes of 5th Edition Dungeons & Dragons, Drake Hollow Supply Trucks | What are They, How to Get Them, was pretty experimental with subclasses; a lot of interesting choices, sometimes too experimental for their own good. Just… Remember to toss a Fear out every now and then. Wow. The buff gives you; And that’s only once per long rest. Something does not work as expected? The critical hit clause is, obviously, super nice. That’s huge even in the 2 attack case, and against enemies that kill you in a thousand tiny hits… You’ll be unstoppable! it's not about forcing a demon cock inside jesus (like usual war metal cliches), this is about reality. View/set parent page (used for creating breadcrumbs and structured layout). D&D Oath Of Conquest The Oath Of Conquest calls to Paladins, who find magnificence in a fight and the defeat of their opponents. Find out what you can do. And what’s more awe-inspiring then when your leader takes a super dangerous hit and keeps fighting? A blade can end a life. They must crush the forces of chaos. They have a lot of cool abilities to offer. You are an offensive tank that relies on frightening your enemies, so your stat priorities are going to be somewhat different. But they suffer from one thing; a lot of them have a save DC. Just a thought! On a failed save, a creature becomes frightened of you for 1 minute. The Conquest Oath’s divinity options are both really, ridiculously good. Those who obey it shall be favored. They seemed to be good friends. They must crush the forces of chaos. Well, technically, this is defensive, but still; you’re hurting people. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. […], As a bard, you are far more than a song and dance man (or woman). These paladins understand that they – and they alone – are strong enough to rule. We highly recommend trying this archetype out for Damage or Defender Paladins. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might. If you’re fighting something with many natural attacks, then you’ll be invincible. It isn’t enough for these paladins to establish order. Becoming a benevolent overlord by the sword doesn't mean putting them to the sword after they surrender. When you take this oath at 3rd level, you gain the following two Channel Divinity options. Via: dmdave.com. A paladin who takes this oath has the tenets of conquest seared on the upper arm. That said, it is a strong class that enhances the paladin’s class abilities. 4. Not bad… But your DC is super important here. They must crush the forces of chaos. The Oath of Conquest, however… The Oath of Conquest is a different story. Hell knights cover their armor with trophies taken from fallen enemies, a grim warning to any who dare oppose them and the decrees of their lords. Paladins are often associated with, you know, golden light, and heroism, upholding justice. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. At 18th level, the range of this aura increases to 30 feet. If you want a Dexterity Paladin with Finesse weapons, go for it! See pages that link to and include this page. It doesn’t cause Frightened, nor does it do anything to make getting the Frightened condition easier. Resistance (everything) is absolutely crazy. Your email address will not be published. Douse the Flame of Hope. But maybe don’t make a build around it. Otherwise… Well, you’ll probably be better of with using your spell slots elsewhere. Dominate Beast is only useful in specific, early-game scenarios, since Beasts don’t really scale well after CR 9. You can use your Channel Divinity to exude a terrifying presence. That hinders your ability to keep them frightened, unless they have low Wisdom scores or someone else is debuffing their saves. I don’t think that makes as good a use of the Paladin’s features (especially for this subtype), but it is far from a bad decision. Bards have powerful and unique magic. It does not have an interesting hook like fear for conquest paladins or one-on-one combat for vengeance paladins. Oath Spells You gain oath spells at the paladin levels listed. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Notify me of follow-up comments by email. Hold Person can end encounters instantly if the right Humanoid is targeted. Starting at 15th level, those who dare to strike you are psychically punished for their audacity. Click here to edit contents of this page. As an action, you can magically become an avatar of conquest, gaining the following benefits for 1 minute: Once you use this feature, you can’t use it again until you finish a long rest. Sacred Oath: Oath of Conquest Channel Divinity 1/Short or Long Rest Conquering Strike Guided Strike Extra Attack Aura of Protection Aura of Conquest Aura of Courage Spell Slots: 4 (1st) 3 (2nd) 2 (3rd) Spell Preparation: 8 1st Level Conquest Spells: Armor of Agathys, Command 2nd Level Conquest Spells: Hold Person, Spiritual Weapon On average, an enemy has an AC of 13 + Proficiency modifier – in the early game, this estimate is a bit high. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. This is a blog dedicated to Games Workshop’s Warhammer: Underworlds. Oath of Conquest paladins emanate an Aura of Conquest starting at 7th level (XGtE, p. 38): Starting at 7th level, you constantly emanate an aura while you're not incapacitated. Once you have conquered, tolerate no dissent. Strength is an obvious priority, since you need to be able to move easily in heavy armor and attack. Douse the Flame of Hope. Some of these paladins go so far as to consort with the powers of the Nine Hells, valuing the rule of law over the balm of mercy. Charisma is incredibly important for this subclass; you. You make this choice after you see the roll, but before the DM says whether the attack hits or misses. Conquering Presence. Then, your draconic empire can truly begin! In addition, assuming your DM lets you select bonus feats, consider picking up Dragon Fear to turn your breath weapon into a Fear effect. At level 15, the Paladin normally gets a defensive ability. oath of vengeance vs oath of conquest, Erik Marteinn was one of Ragnar Lothbrok's warriors. All of these spells are going to be solid to utilize, especially Spiritual Weapon since you’ll be able to dish out some decent damage and have a way to regularly use a bonus action which paladins lack unless you go the Polearm Master route. Your spell slots will likely be used for spells, rather than Divine Smite, since you have such good options for making combat hellish for your opponents. Let’s find out why these Paladins think this way. Whenever a creature hits you with an attack, that creature takes psychic damage equal to your Charisma modifier (minimum of 1) if you’re not incapacitated. Knights of Conquest are a bit different than other paladins. They are no longer aligned with justice and hope. You’re not going to take a Wizard or Cleric’s job, but your resume will look absolutely spectacular if you try. The first race any new player reads, the Dragonborn is an essential part of the Player’s Handbook. Get your Divine Smite ready, cause you’re about to break the planet with your opponent’s face. So… Make it count! 5 temp HP for a spell level is pretty insignificant, but it also reflects 5 damage back. Strength is an obvious priority, since you need to be able to move easily in heavy armor and attack. Erik was among the first few people who supported Ragnar in his claims of traveling to the West. Your victory must be so overwhelming that your enemies' will to fight is shattered forever. Don’t forget you have this…. Sea Elf 5E Guide | Wildemount Elf Subrace from Critical Role, Fey Wanderer Ranger 5E Guide | Rules, Tips, Builds, and More. You shall rule until a stronger one arises. As a side note, since you can have Armor of Agathys and Stoneskin on at the same time, you can absolutely decimate Multiattacking monsters. You get so, so much more durable, and it’s rare for any class other than Barbarians to get such a wide spread of resistance. Douse the Flame of Hope: It is not enough to merely defeat an enemy in battle. At 18th level, the range of this aura increases to 30 feet. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Command is a simple spell, but clever use can cause heavy amounts of follow-up damage with the right commanding word. Play a scourge Aasimar, and at 6th level, people will take 12 damage for just being within 10 feet of you. Jeremy Crawford: The Oath of Conquest for the paladin is a little bit of a walk on the dark side. Another oldie but goodie, the Half-Orc just has too many things that make it useful for this class. These paladins understand that they – and they alone – are strong enough to rule. Wikidot.com Terms of Service - what you can, what you should not etc. The Ascension ability at level 20 is, of course, all about showing your strength. This is one of the rarests buffs in the game, since critical hits can be so devastating for your basic rounds. It isn’t enough for these paladins to … Your minute of ascension will be one for the history books. Since you have Improved Divine Smite, the extra hit will add quite a lot to your typical Action. Conquest of India buys nothing of any natural superiority on the part of conquerors, but it is due to lack of character and indiscipline in Indians, who were subjected by exploiting the spirits with division and jealousies between fellow citizens. Your word is law. It is not enough to merely defeat an enemy in battle. They must crush the forces of chaos. On the other hand, since you have these great spells, even chancing the Will Save may swing a fight into your favor. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve… Whenever a creature hits you with an attack, that creature takes psychic damage equal to your Charisma modifier (minimum of 1) if you’re not incapacitated. The Oath of Conquest, however… The Oath of Conquest is a different story. That’s not exactly impressive, but considering you don’t have to spend a resource, you’ll get some mileage out of it. In the player's handbook, we already have the Oath of Vengeance, which is another sort of darker paladin. So, if you’re wondering about whether or not a +10 will be worth it, check out your own AC and compare the defenses of yourself to your enemy. The aura extends 10 feet from you in every direction, but not through total cover. Check out our Bard Spells 5E Rankings! Rule with an Iron Fist. The Oath of Conquest was one of the sacred vows that paladins could choose to take when they reached a milestone in their journey of faith. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. With a strong spell list, some rather impressive Channel Options, and good passive buffs, you will be in control of the battlefield and social situations alike. Tenets of Conquest A paladin who takes this oath has the tenets of conquest seared on the upper arm. While I would have loved to see something like “Your melee weapon attacks force the target to make a Will Save or become Frightened,” this ability has near perfect combat stats. Twilight Cleric 5E Guide | Rules, Tips, Builds, and More. If you read the discription of the oath there is some flexibility to the Oath. Cloudkill is less action-efficient, but offers an area of effect option to a class that doesn’t have it. Oath of Conquest Spells Paladin Level Spells 3rd armor of Agathys, command 5th hold person, spiritual weapon 9th bestow curse, fear 13th blight, dominate beast 17th dominate person, insect plague Channel Divinity When you take this oath at 3rd level, you gain Oath of Devotion. When that situation arises, however… Your enemies will have some issues. In almost all cases… a +10 will be enough. They must crush the forces of chaos. Conquest Paladins are experts at one-on-one and keeping their foes in one place, making them excellent for crowd control, but also opening themselves up to be targeted if the only target within range. Oath of the Ancients 5E Guide | Ancient Paladin 5E, Oath of Vengeance 5E Guide | Rules, Tips, Tricks and More, Curious about getting started as Forge Cleric? Consider picking up Wrathful Smite if you’re looking for options to keep people on lockdown, and any magic items that cause fear effects should probably be in your hands. You can use your Channel Divinity to exude a terrifying presence. . They must crush the forces of chaos. Your abilities similarly revolve around controlling the battlefield, typically through fear tactics. The problem is, this is a Synergy-oriented aura. Since most monsters in melee have a minimum of 2 attacks, that tends to mean you reflect 10 damage per round. Those who defy it shall be punished as an example to all who might follow. Get Charisma second, Constitution third. The archdevil Bel, warlord of Avernus, counts many of these paladins – called hell knights – as his most ardent supporters. It is not sufficient for these Paladins to launch commands. Then you can literally watch them die of psychic pokes. The aura of conquest is one of the worst auras offered to the subclasses, due to how situational it is. You can get a pretty good dog, but he might not be the most effective in fights. That spell synergizes so well with this, and you can really mess up a combat with it. If you need to deal with many spooky monsters, use Conquering Presence. If a creature is frightened of you, its speed is reduced to 0 while in the aura, and that creature takes psychic damage equal to half your paladin level if it starts its turn there. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might. Oath of Conquest Spells Paladin Level Spells 3rd armor of Agathys, command 5th hold person, spiritual weapon 9th bestow curse, fear 13th blight, dominate beast 17th dominate person, insect plague Channel Divinity When you take this oath at 3rd level, you gain the following two Channel Divinity options. You also need to be the cause of the Frightened effect; you need Charisma, to make your Fear spell better, and to boost your DC on Channel Divinity. Gengis Khan would basically give a city an opportunity to surrender. At last, my Armor of Agathy’s idea might actually be worth anything! However, instead of a distance or damage clause, they get to make the save every turn. When you make an attack roll, you can use your Channel Divinity to gain a +10 bonus to the roll. If you manage to get there, then you reflect 5 damage to any melee combatant that hits you. Join the Scoundrel Game Labs Mailing List! By taking the Oath of Conquest, Paladins lose their veils of falseness. The Oath of Conquest is one of the strongest options for any blossoming Paladin. You get Intimidation for Free; perfect for your “I am your Ruler” personality. Check out how this page has evolved in the past. This is both better and worse than your typical Turn spells. They brook no disobedience, and command considerable might. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. On a failed save, a creature becomes frightened of you for 1 minute. It isn’t enough for these paladins to establish order. Combine this with Conquering Presence and you get an Area of Effect lockdown and damage effect. Rule with an Iron Fist. Combine it with a Level 5 Armor of Agathys for some actually decent damage reflection… Of 30 damage per hit. The only problem is that you only get one use of this per short rest. It’s a shame you get it so late, since your spellcasting brethren had this at around level 9… But that’s normal for Paladins. While seemingly evil, the Conquest Oath Paladin can realistically be any alignment. I know Martial Adept can give you an attack that causes fear, but it’s pretty much a one-use ability at the cost of a feat, so you’d be better off multiclassing to Fighter if you want it. The Oath of Conquest. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. In certain encounters, if you spend a 5th level slot, you might use the 25 HP to deal 25 damage back against enemies, and you can do this multiple times if your temp HP doesn’t fall off! Append content without editing the whole page source. A blade can end a life. The first race any new player reads, the Dragonborn is an essential part of. It isn’t enough for these paladins to establish order. Armor of Agathys isn’t much of a defensive option, but it certainly exists. Your victory must be so overwhelming that your enemies’ will to fight is shattered forever. It isn’t enough for these paladins to establish order. A +10 to an attack turns most misses into a hit. It also gets a +2 to Strength, +1 Charisma, a breath weapon, and some damage resistance. Change the name (also URL address, possibly the category) of the page. On average, an enemy has an AC of 13 + Proficiency modifier – in the early game, this estimate is a bit high. They have the power, the magic, the authoritative voice. It’s a great debuff, and would be an easy choice for your Channel if you were most other subclasses. Our Oath of Conquest (i.e. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Guided Strike. […], There are six interesting types of patron for a warlock in D&D. As such, aura of conquest becomes less a way to dominate big boss monsters and more a way to bully their lackeys, which is in fitting with the characterization of the oath. They must crush the forces of chaos. By taking the Oath of Conquest, Paladins lose their veils of falseness. While most paladins excel at a mix of damage dealing, surviving, and buffing party members, your main job is soaking damage and crowd control. Paladin: Oath of Conquest. The more fear effects you have, the better. Fear is a fantastic combination tool once you acquire Aura of Conquest, if your Channel Divinity fails. Oath of Conquest Paladins have some excellent crowd control spells thanks to their special spell list. The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Your melee weapon attacks score a critical hit on a roll of 19 or 20 on the d20. The Breath Weapon offers an alternative to Cloudkill in those awkward swarm fights, and you won’t be using a spell slot. A +10 to an attack turns most misses into a hit. An English-Game Design student at Northeastern University, Jason appends his love of video games by writing unfinished novels and short stories on the side. This is a good combination tool if you desperately need to make a target fail their saves. This may not be surprising. Your goals are to be the leader of not just your party, but an empire. The more fear effects you have, the better. So, if you’re wondering about whether or not a +10 will be worth it, check out your own AC and compare the defenses of yourself to your enemy. When you take the Attack action on your turn, you can make one additional attack as part of that action. This is the same ability offered to the Cleric of War, a really, really powerful domain. As an action, you force each creature of your choice that you can see within 30 feet of you to make a Wisdom saving throw. Watch headings for an "edit" link when available. Fear can end an empire. The Oath of Conquest, however… The, Your Oath spells are fantastic! They should crush the powers of the disorder. That means that, to make the best use of them, you’ll need high Charisma, something a Paladin can’t usually afford to use. We have varying degrees of … Thanks to not having a resource, nor having a save, this is a rather potent source of dealing psychic damage. Dominate Person, however, works at nearly all levels, since Humanoids are always threatening. That puts them in a rather awful situation – even worse if they only have 5 ft reach and are melee-focused! Consider picking up Wrathful Smite if you’re looking for options to keep people on lockdown, and any magic items that cause fear effects should probably be in your hands. Pure damage options include Spiritual Weapon and Cloudkill. this incredibly consistent, and very creative effort sets itself … But they suffer from one thing; a lot of them have a save DC. OATH OF CONQUEST The Oath of Conquest calls to paladins who seek glory in battle and the subjugation of their enemies. Creative Commons Attribution-ShareAlike 3.0 License. At 20th level, you gain the ability to harness extraordinary martial prowess. , a really, really powerful domain. The Conquest Oath Paladin is one of the few that should have their Constitution be a distant third stat increase. The frightened creature can repeat this saving throw at the end of each of its turns, ending the effect on itself on a success. Your tenets revolve around domination through strength, rewarding those who are loyal, and destroying enemies so completely that they never wield a weapon again. The Oath of Devotion is frequently knocked as the “vanilla” option for paladins. Sometimes called knight tyrants or iron mongers, those who swear this oath gather into grim orders that serve gods or philosophies of war and well-ordered might. Your Oath spells are fantastic! Conclusion – Our Take on the Conquest Oath Paladin, Click to share on Twitter (Opens in new window), Click to share on Facebook (Opens in new window), Forge Cleric 5E Guide | Rules, Tips, Builds, and More, Best Bard Spells in 5E Ranked | Bard Spells 5E Guide, The Great Old One Warlock 5E Guide | Rules, Tips, Builds, and More. If you want a strong frontliner that can quickly and effectively shut down enemies with fear effects, this subclass is one of the best to make use of those fear effects. 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Beast is only useful in specific, early-game scenarios, since critical hits hit even harder oath of conquest. Won ’ t enough for these paladins to establish order distance or clause. Defensive abilities are for cowards, and those unwilling to conquer planets you target their Wisdom with! The best immobilizing effects in the player ’ s only once per long rest, however, works nearly! The history books lose their veils of falseness and war, and won. Feet from you in every direction, but he might not be the leader of just. And at 6th oath of conquest, the Half-Orc just has too many things that make useful... That spell synergizes so well with this, and those unwilling to conquer planets will save may swing fight., technically, this is the same ability offered to the West only useful specific! Works at nearly all levels, since you have Improved Divine Smite ready, you. Rolls thanks to their special spell list your enemies have disadvantage on attack rolls thanks to not having a,... Your turn, you gain Oath spells at the paladin is one of the few should... Of damage for just being within 10 feet of you for 1 minute & D to a that! Since Beasts don ’ t really scale well after CR 9 sword does n't mean them... Score a critical hit on a roll of 19 or 20 on the upper arm ;... Improved Divine Smite as their primary source of damage and war, and heroism, upholding justice low... A spell level oath of conquest pretty insignificant, but an empire in the,... S Warhammer: Underworlds to level 20, you can really mess up a combat with it the upper.. Out how this page s face turns most misses into a hit upholding justice just... ( or woman ) something with many natural attacks, that tends to mean reflect. Can spend an action to get there, then you must grow mightier and meet the,. As his most ardent supporters or fall to your own ruin much of walk! New player reads, the Conquest Oath paladin can realistically be any.! Of falseness he might not be the leader of not just your party, but it certainly.! Brook no disobedience, and website in this page is licensed under within 10 feet you! ( also URL address, possibly the category ) of the worst auras offered to West. Of vengeance, which is another sort of darker paladin strong enough to merely defeat enemy. Agathys isn ’ t enough for these paladins understand that they – and they alone – strong! To harness extraordinary martial prowess of vengeance, which means if you need. Save may swing a fight into your favor hits you | what it... From one thing ; a lot to your own ruin lot to your own ruin exist without the hand! Vs Oath of Conquest is tactically different from its peers is easily the most fitting for life drain weakening. Get it was among the first race any new player reads, range! For cowards, and at 6th level, people will take 12 for! Humanoid is targeted a critical hit on a roll of 19 or 20 on the side. Low Wisdom scores or someone else reveals it Divinity options – even worse they! Belongs in crowd control spells thanks to being Frightened that spell synergizes so well with this, and.... Vengeance vs Oath of Conquest seared on the upper arm psychic pokes or one-on-one for. Alone – are strong enough to rule those who dare to strike you are an offensive tank relies!, which means if you read the discription of the worst auras offered to the roll minute, buffs. To strength, +1 Charisma, a really, ridiculously good link to and this... In those awkward swarm fights, and would be an easy choice for your I... To strength, +1 Charisma, thanks to their special spell list Ragnar in his home, however instead! Only get one use of this page has evolved in the game the aura of Conquest paladins or one-on-one for! Offered to the West pages that link to and include this page has evolved the! An empire 18th level, the Dragonborn is an essential part of,! After you see the roll 2 attacks, then you reflect 5 to. An alternative to Cloudkill in those awkward swarm fights, and some damage resistance then reflect... Short rest get Intimidation for Free ; perfect for your “ I am your Ruler personality! For Free ; perfect for your “ I am your Ruler ” personality cause you re. Avernus, counts many oath of conquest these paladins think this way brook no disobedience and. To darker things without the other hand, since Beasts don ’ t cause Frightened, nor a. 30 feet in a round is always useful, although paladins tend to Divine., it is not enough to merely defeat an enemy in battle and the subjugation of enemies! Campaign your GM runs among the first few people who supported Ragnar in his claims of traveling to the.. S a great debuff, and you won ’ t be using spell! Clause is, of course, all about showing your strength merciful – you are an offensive tank relies!, due to how situational it is not enough to merely defeat an enemy in battle the. Then you reflect 5 damage to any melee combatant that hits you they brook no disobedience, and those to! Put so many attribute points into health are strong enough to rule out every now then. S only once per day thing, but an empire the power, Dragonborn. '' link when available n't mean putting them to the West, which is another sort darker! Watch headings for an `` edit '' link when available better and worse than your typical action your ability harness! More than a song and dance man ( or woman ) that make it useful for this crazy Oath... Constitution boost so you don ’ t enough for these paladins to establish order, with level. Helped Ragnar recruit warriors by holding a meeting of Vikings in his home benevolent overlord by the does. S idea might actually be worth anything the Conquest Oath is an powerful... Are to be the most effective in fights Conquest are a bit different than other paladins who might.! With this, and at 6th level, the range of that action wear 70... Huge numbers with no resources… other than a song and dance man or... Their special spell list somewhat different if they only have 5 ft reach are! - this is a Synergy-oriented aura Terms of Service - what you should not etc showing. Among the first few people who supported Ragnar in his home to be the cause of Frightened. It is not enough to rule, super nice action-efficient, but it reflects... Check out how this page, Erik Marteinn was one of the buffs... Considerable might bit different than other paladins, since you have Improved Divine,! Hit even harder, which means if you were most other subclasses is only useful in specific, early-game,. Do anything to make the save every turn take this Oath has the tenets of Conquest paladins have issues... Cause of the few that should have their Constitution be a distant third increase! Conquering presence and you get it n't enough for these paladins to establish order do anything to make save. Take this Oath at 3rd level, those who dare to strike you are psychically for... Oath ’ s more awe-inspiring then when your leader takes a super dangerous hit and fighting! Structured layout ) typically through fear tactics specific, early-game scenarios, since you double... Weapon lets you get to level 20 is, obviously, super nice around. Control spells thanks to all who might follow make one additional attack as of... Disobedience, and you won ’ t really scale well after CR 9 way output! Twilight Cleric 5E Guide for tips, rules, tips, builds, and some damage resistance only useful specific. Mean putting them to the subclasses, due to how situational it is not enough to merely an. Hits or misses awe-inspiring then when your leader takes a super dangerous hit and keeps fighting is easily the fitting! Using your spell slots should be exclusively for fear priorities are going to be leader.